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Text File  |  1999-06-27  |  6.5 KB  |  175 lines

  1. AccessRequired:"%s access required."
  2. AccessUsed:"%s access used."
  3. AddExp:"%d cyber modules received."
  4. AlarmState0:"Security system disabled....\n\nCameras deactivated."
  5. AlarmState1:"Security system active....\n\nNo threats detected."
  6. AlchemyCant:"Item cannot be transmutated."
  7. AlchemySuccess:"Item transmutated!"
  8. Armor1:"+%.0f DEF"
  9. Armor2:"+%.0f RAD"
  10. Armor3:"+%.0f TOX"
  11. CantReload:"Out of ammo for reload."
  12. CantUseRadPatch:"No current radiation to remove."
  13. ChemNotNeeded:"Please insert correct chemical."
  14. ElevLevel1:"Engineering (1)"
  15. ElevLevel2:"Med / Sci (2)"
  16. ElevLevel3:"Hydroponics (3)"
  17. ElevLevel4:"Operations (4)"
  18. ElevLevel5:"Recreational (5)"
  19. EnergyRecharge:"All items in inventory recharged."
  20. Equip:"%s equipped."
  21. ErrorExpensive:"Insufficent cyber modules!"
  22. ErrorMaxed:"Already at maximum value!"
  23. ErrorNoTier:"Must purchase tier discipline first!"
  24. FabricateCant:"Item cannot be duplicated."
  25. FabricateFail:"Duplication attempt failed.  Try again."
  26. FabricateNanites:"Item requires %d nanites to duplicate."
  27. FabricateSuccess:"Item duplicated!"
  28. FreeHack:"Device hacked!"
  29. FreeModify:"Weapon upgraded!"
  30. FreeRepair:"Device repaired!"
  31. GetEmail:"Incoming email transmission."
  32. HelpBattery:"Drag to a powered object to recharge it."
  33. HelpFreeHack:"Drag to a hackable object to hack it."
  34. HelpFreeModify:"Drag to a weapon to modify it."
  35. HelpFreeRepair:"Drag to a broken object to repair it."
  36. HelpRecycler:"Drag to a junk object to convert it to nanites."
  37. HelpWrench:"Drag to a degraded weapon to improve condition."
  38. Level0:"Engineering"
  39. Level1:"Med / Sci"
  40. Level2:"Hydroponics"
  41. Level3:"Operations"
  42. Level4:"Recreation"
  43. Level5:"Command"
  44. Level6:"Rickenbacker"
  45. Level7:"The Many"
  46. Level8:"???"
  47. LevelBase0:"Emails: Deck %d"
  48. LevelBase1:"Logs: Deck %d"
  49. LevelBase2:"Notes: Deck %d"
  50. LevelBase3:"Help Text"
  51. LevelBase4:"Research Reports"
  52. LoadEnd:"Game loaded!"
  53. LoadStart:"Loading game..."
  54. MaxedOut:"MAX"
  55. MedBedUse:"5 Nanites used in healing."
  56. ModLevel:"Modification Level %d"
  57. NeedNanites:"Insufficient nanites."
  58. NotInInventory:"%s: None in inventory."
  59. ObjState1:" (broken)"
  60. ObjState2:" (destroyed)"
  61. ObjState3:" (unresearched)"
  62. PickupString:"%s picked up."
  63. PsiMaxed:"Psi points already at full."
  64. Reload:"RELOAD"
  65. ResearchBusy:"You cannot research two items at once.  You must suspend \ncurrent research before researching a new object."
  66. ResearchChemNeeded:"Chemical Needed: %s"
  67. ResearchDone:"Research completed!\nClick the \"reports\" button to see the results."
  68. ResearchReady:"No item being researched. Right-click an unresearched artifact to research it."
  69. ResearchSkillNeeded:"This item requires a research skill of %d to be researched."
  70. ResearchSoftNeeded:"You must have a research software installed in order to do research."
  71. ResMachine0:"Sample acquired.  Quantum bio-reconstruction machine now active."
  72. ResMachine1:"Redundant sample.  Quantum bio-reconstruction machine already active."
  73. SaveEnd:"Game saved!"
  74. SaveStart:"Saving game..."
  75. ServiceName0:"Marines"
  76. ServiceName1:"Navy"
  77. ServiceName2:"OSA"
  78. SkillZero:"Skill not learned."
  79. station0:"Space Station Wake Island"
  80. station1:"Space Station Chesapeake Bay"
  81. station2:"Orbital Station Chun Lo"
  82. StatName0:"STR"
  83. StatName1:"END"
  84. StatName2:"PSI"
  85. StatName3:"AGI"
  86. StatName4:"CYB"
  87. StatReq:"Item requires %s of %d."
  88. TechCursor0:"Hack"
  89. TechCursor1:"Modify"
  90. TechCursor2:"Repair"
  91. TechCursor4:"Research"
  92. TechSkill0:"Hack"
  93. TechSkill1:"Repair"
  94. TechSkill2:"Modify"
  95. TechSkill3:"Maint"
  96. TechSkill4:"Research"
  97. TooManyObjs:"Object creation failed!"
  98. ToxinNone:"No toxins detected."
  99. TrainCost:"Cost:"
  100. TrainHeading:"Upgrade:"
  101. TrainPoints:"Modules:"
  102. TraitMachineUsed:"Your OS has already been upgraded at this unit."
  103. TurretState0:"New command set uploaded...\n\nSeeking new threats."
  104. TurretState1:"Security system disabled...\n\nSensors offline."
  105. TurretState2:"Security system active...\n\nAttack algorithm running."
  106. UseTechTool:"<ACCESS DENIED>"
  107. WeaponBreaks:"%s has broken!"
  108. WpnReq:"Item requires %s of %d."
  109. WpnSkill0:"Standard"
  110. WpnSkill1:"Energy"
  111. WpnSkill2:"Heavy"
  112. WpnSkill3:"Exotic"
  113. WrenchOnBroken:"Use repair skill on weapon first."
  114. WrenchOnNonGun:"Drag tool to ranged weapon to use."
  115. WrenchSkillReq:"Maintaining this weapon requires a skill of %d."
  116. WrenchUnused:"Weapon already in good condition."
  117. ChemUsed:"Chemical used in research."
  118. DoubleImplant:"Cannot equip duplicate implants."
  119. ElevBlocked:"Error!  Shaft inaccessible!"
  120. EquipUnresearched:"Cannot equip unresearched items."
  121. FreeHackCant:"Target cannot be hacked!"
  122. FreeHackHacked:"Device cannot be further hacked."
  123. FreeModifyCant:"This item cannot be modified."
  124. FreeModifyMax:"Weapon is already fully modified."
  125. InvFull:"No room in inventory."
  126. LogPickup:"Log %s added to PDA."
  127. MouseHelpAmmoCycle:"Click here to cycle to next ammo type."
  128. MouseHelpHP:"Current health points."
  129. MouseHelpInv0:"Drag weapon here to equip."
  130. MouseHelpInv2:"Drag armor here to equip."
  131. MouseHelpInv3:"Drag implant here to equip."
  132. MouseHelpInv4:"Drag implant here to equip."
  133. MouseHelpMaps:"Bring up map MFD."
  134. MouseHelpMFD:"Bring up character MFD."
  135. MouseHelpMouseMode:"Return to shoot mode."
  136. MouseHelpPP:"Current psi points."
  137. MouseHelpQuery:"Load query cursor."
  138. MouseHelpReload:"Click here to reload with current ammo type."
  139. MouseHelpResearch:"Bring up research MFD."
  140. MouseHelpSettings:"Click here to toggle weapon setting."
  141. NoNoNanites:"Insufficient nanites to operate."
  142. NoNoPsi:"Insufficient psi points to activate."
  143. QuickSaveName:"Auto-save"
  144. RepFail:"Insufficient nanites to replicate."
  145. ResurrectNeedNanites:"Insufficient nanites to reconstruct."
  146. ResurrectUsed:"10 nanites used in reconstruction."
  147. set_mode_failed:"The requested screen mode could not be set."
  148. SettingChange:"Setting changed to: %s"
  149. SlotCantPay:"Slot machine costs %d nanites to play."
  150. SlotJackpot:"Jackpot!  You won %d nanites!"
  151. SlotLose:"You lost %d nanites!"
  152. SlotWin:"You won %d nanites!"
  153. SoftUpgrade0:"Hacking sofware upgraded to level %d!"
  154. SoftUpgrade1:"Modify software upgraded to level %d!"
  155. SoftUpgrade2:"Repair software upgraded to level %d!"
  156. SoftUpgrade3:"Research software upgraded to level %d!"
  157. SoftUseless:"Redundant software not installed."
  158. TraitHeader:"Choose one upgrade."
  159. Access10:"CRYOGENICS SECTOR"
  160. Access1:"SCIENCE SECTOR"
  161. Access3:"DECK 2 CREW"
  162. Access2:"R & D SECTOR"
  163. Access12:"SECURITY"
  164. Access14:"CARGO BAY 2A/2B"
  165. Access6:"HYDROPONICS A"
  166. Access7:"HYDROPONICS B"
  167. Access8:"HYDROPONICS D"
  168. Access5:"DECK 5 CREW"
  169. Access15:"ATHLETIC SECTOR"
  170. Access13:"BRIDGE"
  171. Access18:"OPS OVERRIDE"
  172. Access9:"SHUTTLE BAY"
  173. Access16:"RICKENBACKER"
  174. Access17:"DIEGO'S QUARTERS"
  175.