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- AccessRequired:"%s access required."
- AccessUsed:"%s access used."
- AddExp:"%d cyber modules received."
- AlarmState0:"Security system disabled....\n\nCameras deactivated."
- AlarmState1:"Security system active....\n\nNo threats detected."
- AlchemyCant:"Item cannot be transmutated."
- AlchemySuccess:"Item transmutated!"
- Armor1:"+%.0f DEF"
- Armor2:"+%.0f RAD"
- Armor3:"+%.0f TOX"
- CantReload:"Out of ammo for reload."
- CantUseRadPatch:"No current radiation to remove."
- ChemNotNeeded:"Please insert correct chemical."
- ElevLevel1:"Engineering (1)"
- ElevLevel2:"Med / Sci (2)"
- ElevLevel3:"Hydroponics (3)"
- ElevLevel4:"Operations (4)"
- ElevLevel5:"Recreational (5)"
- EnergyRecharge:"All items in inventory recharged."
- Equip:"%s equipped."
- ErrorExpensive:"Insufficent cyber modules!"
- ErrorMaxed:"Already at maximum value!"
- ErrorNoTier:"Must purchase tier discipline first!"
- FabricateCant:"Item cannot be duplicated."
- FabricateFail:"Duplication attempt failed. Try again."
- FabricateNanites:"Item requires %d nanites to duplicate."
- FabricateSuccess:"Item duplicated!"
- FreeHack:"Device hacked!"
- FreeModify:"Weapon upgraded!"
- FreeRepair:"Device repaired!"
- GetEmail:"Incoming email transmission."
- HelpBattery:"Drag to a powered object to recharge it."
- HelpFreeHack:"Drag to a hackable object to hack it."
- HelpFreeModify:"Drag to a weapon to modify it."
- HelpFreeRepair:"Drag to a broken object to repair it."
- HelpRecycler:"Drag to a junk object to convert it to nanites."
- HelpWrench:"Drag to a degraded weapon to improve condition."
- Level0:"Engineering"
- Level1:"Med / Sci"
- Level2:"Hydroponics"
- Level3:"Operations"
- Level4:"Recreation"
- Level5:"Command"
- Level6:"Rickenbacker"
- Level7:"The Many"
- Level8:"???"
- LevelBase0:"Emails: Deck %d"
- LevelBase1:"Logs: Deck %d"
- LevelBase2:"Notes: Deck %d"
- LevelBase3:"Help Text"
- LevelBase4:"Research Reports"
- LoadEnd:"Game loaded!"
- LoadStart:"Loading game..."
- MaxedOut:"MAX"
- MedBedUse:"5 Nanites used in healing."
- ModLevel:"Modification Level %d"
- NeedNanites:"Insufficient nanites."
- NotInInventory:"%s: None in inventory."
- ObjState1:" (broken)"
- ObjState2:" (destroyed)"
- ObjState3:" (unresearched)"
- PickupString:"%s picked up."
- PsiMaxed:"Psi points already at full."
- Reload:"RELOAD"
- ResearchBusy:"You cannot research two items at once. You must suspend \ncurrent research before researching a new object."
- ResearchChemNeeded:"Chemical Needed: %s"
- ResearchDone:"Research completed!\nClick the \"reports\" button to see the results."
- ResearchReady:"No item being researched. Right-click an unresearched artifact to research it."
- ResearchSkillNeeded:"This item requires a research skill of %d to be researched."
- ResearchSoftNeeded:"You must have a research software installed in order to do research."
- ResMachine0:"Sample acquired. Quantum bio-reconstruction machine now active."
- ResMachine1:"Redundant sample. Quantum bio-reconstruction machine already active."
- SaveEnd:"Game saved!"
- SaveStart:"Saving game..."
- ServiceName0:"Marines"
- ServiceName1:"Navy"
- ServiceName2:"OSA"
- SkillZero:"Skill not learned."
- station0:"Space Station Wake Island"
- station1:"Space Station Chesapeake Bay"
- station2:"Orbital Station Chun Lo"
- StatName0:"STR"
- StatName1:"END"
- StatName2:"PSI"
- StatName3:"AGI"
- StatName4:"CYB"
- StatReq:"Item requires %s of %d."
- TechCursor0:"Hack"
- TechCursor1:"Modify"
- TechCursor2:"Repair"
- TechCursor4:"Research"
- TechSkill0:"Hack"
- TechSkill1:"Repair"
- TechSkill2:"Modify"
- TechSkill3:"Maint"
- TechSkill4:"Research"
- TooManyObjs:"Object creation failed!"
- ToxinNone:"No toxins detected."
- TrainCost:"Cost:"
- TrainHeading:"Upgrade:"
- TrainPoints:"Modules:"
- TraitMachineUsed:"Your OS has already been upgraded at this unit."
- TurretState0:"New command set uploaded...\n\nSeeking new threats."
- TurretState1:"Security system disabled...\n\nSensors offline."
- TurretState2:"Security system active...\n\nAttack algorithm running."
- UseTechTool:"<ACCESS DENIED>"
- WeaponBreaks:"%s has broken!"
- WpnReq:"Item requires %s of %d."
- WpnSkill0:"Standard"
- WpnSkill1:"Energy"
- WpnSkill2:"Heavy"
- WpnSkill3:"Exotic"
- WrenchOnBroken:"Use repair skill on weapon first."
- WrenchOnNonGun:"Drag tool to ranged weapon to use."
- WrenchSkillReq:"Maintaining this weapon requires a skill of %d."
- WrenchUnused:"Weapon already in good condition."
- ChemUsed:"Chemical used in research."
- DoubleImplant:"Cannot equip duplicate implants."
- ElevBlocked:"Error! Shaft inaccessible!"
- EquipUnresearched:"Cannot equip unresearched items."
- FreeHackCant:"Target cannot be hacked!"
- FreeHackHacked:"Device cannot be further hacked."
- FreeModifyCant:"This item cannot be modified."
- FreeModifyMax:"Weapon is already fully modified."
- InvFull:"No room in inventory."
- LogPickup:"Log %s added to PDA."
- MouseHelpAmmoCycle:"Click here to cycle to next ammo type."
- MouseHelpHP:"Current health points."
- MouseHelpInv0:"Drag weapon here to equip."
- MouseHelpInv2:"Drag armor here to equip."
- MouseHelpInv3:"Drag implant here to equip."
- MouseHelpInv4:"Drag implant here to equip."
- MouseHelpMaps:"Bring up map MFD."
- MouseHelpMFD:"Bring up character MFD."
- MouseHelpMouseMode:"Return to shoot mode."
- MouseHelpPP:"Current psi points."
- MouseHelpQuery:"Load query cursor."
- MouseHelpReload:"Click here to reload with current ammo type."
- MouseHelpResearch:"Bring up research MFD."
- MouseHelpSettings:"Click here to toggle weapon setting."
- NoNoNanites:"Insufficient nanites to operate."
- NoNoPsi:"Insufficient psi points to activate."
- QuickSaveName:"Auto-save"
- RepFail:"Insufficient nanites to replicate."
- ResurrectNeedNanites:"Insufficient nanites to reconstruct."
- ResurrectUsed:"10 nanites used in reconstruction."
- set_mode_failed:"The requested screen mode could not be set."
- SettingChange:"Setting changed to: %s"
- SlotCantPay:"Slot machine costs %d nanites to play."
- SlotJackpot:"Jackpot! You won %d nanites!"
- SlotLose:"You lost %d nanites!"
- SlotWin:"You won %d nanites!"
- SoftUpgrade0:"Hacking sofware upgraded to level %d!"
- SoftUpgrade1:"Modify software upgraded to level %d!"
- SoftUpgrade2:"Repair software upgraded to level %d!"
- SoftUpgrade3:"Research software upgraded to level %d!"
- SoftUseless:"Redundant software not installed."
- TraitHeader:"Choose one upgrade."
- Access10:"CRYOGENICS SECTOR"
- Access1:"SCIENCE SECTOR"
- Access3:"DECK 2 CREW"
- Access2:"R & D SECTOR"
- Access12:"SECURITY"
- Access14:"CARGO BAY 2A/2B"
- Access6:"HYDROPONICS A"
- Access7:"HYDROPONICS B"
- Access8:"HYDROPONICS D"
- Access5:"DECK 5 CREW"
- Access15:"ATHLETIC SECTOR"
- Access13:"BRIDGE"
- Access18:"OPS OVERRIDE"
- Access9:"SHUTTLE BAY"
- Access16:"RICKENBACKER"
- Access17:"DIEGO'S QUARTERS"
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